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Space Ops

A basic shoot em' up made using Stencyl in my free time

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Phase

Similar to a dodge ability, I had wanted to add a feature that allows players to dodge projectiles beyond just moving around them.

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The solution to this was adding a 'phase' ability. Essentially, the player would press a button, enter an invincible state for 3 seconds, then after those 3 seconds have expired, the ability goes on cooldown for another 3 seconds.

Space Ops: Image

+60 143952248

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©2021 by Paven Kalaichelvam. Proudly created with Wix.com

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